Ziqing Gong is an award-recognized composer based in New York whose work spans contemporary composition, computer music, and system-based sound practices. His music brings together musical craft, algorithmic thinking, and interactive structures, approaching composition as the design of environments in which sound can evolve.
Ziqing Gong is an award-recognized composer based in New York whose work spans contemporary composition, computer music, and system-based sound practices. His music brings together musical craft, algorithmic thinking, and interactive structures, approaching composition as the design of environments in which sound can evolve.
Ziqing Gong is an award-recognized composer based in New York whose work spans contemporary composition, computer music, and system-based sound practices. His music brings together musical craft, algorithmic thinking, and interactive structures, approaching composition as the design of environments in which sound can evolve.
Moving between electronic works, system-driven compositions, and applied sound contexts, his practice explores how new tools and sonic environments reshape musical form, perception, and listening experience. His projects often begin with the construction of systems rather than fixed material, allowing music to emerge through process, dynamic relationships, and temporal development.
Moving between electronic works, system-driven compositions, and applied sound contexts, his practice explores how new tools and sonic environments reshape musical form, perception, and listening experience. His projects often begin with the construction of systems rather than fixed material, allowing music to emerge through process, dynamic relationships, and temporal development.
Moving between electronic works, system-driven compositions, and applied sound contexts, his practice explores how new tools and sonic environments reshape musical form, perception, and listening experience. His projects often begin with the construction of systems rather than fixed material, allowing music to emerge through process, dynamic relationships, and temporal development.
He holds a B.A. in Music Technology from the University of Illinois Urbana–Champaign and an M.M. in Music Technology from New York University, where his work focused on computer music, system-based composition, and audio programming/dsp.
He holds a B.A. in Music Technology from the University of Illinois Urbana–Champaign and an M.M. in Music Technology from New York University, where his work focused on computer music, system-based composition, and audio programming/dsp.
He holds a B.A. in Music Technology from the University of Illinois Urbana–Champaign and an M.M. in Music Technology from New York University, where his work focused on computer music, system-based composition, and audio programming/dsp.



my experience
philip kraus designs
audio programmer/ music produer
Develops audio plugins and software instruments, working across DSP, interface design, and sound creation for music-technology tools
2024 - now
philip kraus designs
audio programmer/ music produer
2024 - now
epic games (fortnite)
audio programming
Contributed in developing interactive audio and music systems for Fortnite Creative and Fortnite Festival, implementing real-time audio and MIDI tools in Unreal Engine
2023
epic games (fortnite)
audio programming
2023
milestones documentary
film scoring
Composed and produced the original score for a feature-length documentary, creating over fifteen pieces of music across diverse musical languages
2020
milestones documentary
film scoring
2020
milestones documentary
film scoring
Composed and produced the original score for a feature-length documentary, creating over fifteen pieces of music across diverse musical languages
2020